The Tozti Project¶
This project is part of our scholarship at the ENS de Lyon, specifically the software project course of the M1 of Foundation of Computer Science supervised by Eddy Caron with the help of Damien Reimert.
User’s Guide¶
This part of the documentation is directed towards associations and association members which want to use this project.
Developer’s Guide¶
This part of the documentation contains specifications and explainations about the inner workings of the project.
Quickstart¶
To start working on tozti you only need python3 and git (you should be able
to install them from your package manager). Make sure you have at least python
3.5 (for the async/await
syntax) and setuptools
installed:
python3 --version
python3 -m ensurepip --upgrade # may need root privileges
One good way to organize yourself is to create a tozti
folder somewhere:
mkdir tozti && cd tozti
A good practice when working on python projects is to setup a virtual
environnement (venv). A venv behaves much like a separated python installation:
it has it’s own separated list of installed packages so that when you are
working on two projects that need different version of a specific package you
just put them in different venvs and install different versions on each. For
more informations see the venv
module and PEP 405. You may
create a venv named venv
inside the tozti
folder with:
python3 -m venv venv # create it
source venv/bin/activate # activate it
Now that you are inside the venv (you should see (venv)
at the beginning of
your prompt), the pip
and python
commands will be aliased to the ones
from the venv. To deactivate it just issue deactivate
. Now you can clone
the repos, install them inside your venv and start tozti:
git clone git@github.com:tozti/tozti && cd tozti
pip install -r requirements.txt
python3 -m tozti dev # from the root of the repo
Extensions are located inside the extensions
folder. To build one, make
sure you have the npm
package, then type:
npm install # only needed when you change package.json
npm run build # build the *.vue files to browser-compatible javascript
Architecture¶
Tozti serves 3 main HTTP namespaces:
/static
: usual static files (javascript, css, images, etc)/api
: REST endpoints to interact with the server- anything else will be responded to with the main
index.html
Extensions¶
The tozti core is really lightweight but it has the ability to load extensions.
During the startup, the server will search for extensions in the extensions
subfolder of the tozti repository root.
Directory structure and server.py
¶
The tozti core is really lightweight but it has the ability to load extensions.
For now, you only need to know that extension is a folder providing a python
file (server.py or server/__init__.py
), describing how the extension
works on the server (its routes, which files must be included from the client).
This file must contain a global variable MANIFEST
that is a dictionary
containing the following keys (any one being optional):
name
- The name of the extension, in lower-case and with dashes instead of spaces.
includes
- A list of css or js files that must be included in the main
index.html
. Usually you will put there"main.js"
which contains the code to register or patch components. The file paths must be relative to thedist
subfolder of the extension (see below). _god_mode
- Beware, this can be dangerous if used incorrectly! This should be a function
taking as argument the main
aiohttp.web.Application
object. You can use it to register custom middlewares or do otherwise weird stuff.
The extension can contain a dist
folder. The content of this folder will
be served at the URL /static/<extension-name>
.
Vuejs initialization¶
- See example in branch sample-extension.
- See an intro and some doc on components.
- See template syntax.
API¶
The tozti core provides an API to perform operations on the database prefixed
with /api/store
. This API is largely inspired by JSON API so you are
encouraged to go take a look at their specification.
Error format¶
The format of the errors follows JSON API errors. If a request raised an
error, the server will send back a response with status code 500
, 404
, 406
409
or 400
. This response might send back a json object with an entry
errors
containing a list of json objects with the following properties:
code
- The name of the error
status
- Status code of the error
title
- Short description of the error
detail
- More about this error. This entry might not be present.
traceback
- Traceback of the error. This entry might not be present and is included only if tozti is launched in dev mode.
Concepts and Data Structures¶
Resources¶
Resources and resource objects are the main concept of the store API. A resource is what we would call an entity in SQL or hypermedia on the web. A resource object is represented as a json object with the following properties:
id
- An UUIDv4 which uniquely identifies a resource.
href
- A URL to the object itself.
type
- The name of a type object.
body
- A JSON object where the keys are strings and values are either relationship objects or arbitrary JSON value (ie attributes).
meta
- A JSON object containing some metadata about the resource. For now it
only contains
created
andlast-modified
which are two self-explanatory dates in ISO 8601 format (UTC time zone).
Relationships¶
A relationship is a way to create a directed and tagged link between two resources. Relationships can be to-one (resp. to-many) in which case they link to one (resp. a sequence) of other resources. Practically, a resource object is a JSON object with the following properties (beware, here we diverge a little from the JSON API spec):
self
- An URL pointing to the current relationship object. This URL can be used to operate on this relationship.
data
- In the case of a to-one relationship, this is a linkage object, in the case of a to-many relationship, this is an array of linkage objects.
Linkages are simply pointers to a resource. They are JSON objects with three properties:
id
- The ID of the target resource.
type
- The type of the target resource.
href
- An URL pointing to the target resource.
Types¶
A type object is simply a JSON object with the following properties:
body
- A JSON object where keys are allowed (and required) item names for resource objects and values are JSON Schemas. A JSON Schema is a format for doing data validation on JSON. For now we support the Draft-04 version of the specification (which is the latest supported by the library we use).
To the usual JSON schema types, we add the following ones:
"type": "relationship"
This type specifies that the body-item should be a relationship object. It supports the following options:
arity
, eitherto-one
,to-many
orauto
.targets
, this option is only valid with"arity": "to-one"
or"arity": "to-many"
. It should be the name of a resource type or an array of such names that define which kind of resources can be pointed to by this relationship. If left undefined every type is allowed.pred-type
, this option is only valid with"arity": "auto"
. It should be a resource type. See more info below.pred-relationship
, this option is only valid with"arity": "auto"
. See more info below.
"type": "upload"
- This type specifies that the body-item should be a blob. It supports
the
acceptable
option that should be an array of content-types that should be accepted.
Automatic relationships¶
This of relationship description exists because relationships are directed. As
such, because sometimes bidirectional relationships are useful, we would want
to specify that some relationship is the reverse of another one. To solve that,
we introduced the auto relationships. This will specify a new
relationship that will not be writeable and automatically filled by the Store
engine. It will contain as target any resource of the given type that have the
current resource as target in the given relationship name. In order to fully
specify an auto
relationship, you need to specify the type of the related object
in pred-type
, as well as pred-relationship
, the name of the relationship in that
object, that should be reversed.
Let’s show an example, we will consider two types: users and groups.
// user:
{
'body': {
'name': { 'type': 'string' },
'email': { 'type': 'string', 'format': 'email' },
'handle': { 'type': 'string' },
'hash': {'type': 'string'},
'groups': {
'type': 'relationship',
'arity': 'to-many',
'targets': 'core/group',
},
'pinned': {
'type': 'relationship',
'arity': 'to-many',
'targets': 'core/folder'
}
}
}
// group:
{
'body': {
'name': { 'type': 'string' },
'handle' : { 'type': 'string' },
'members': {
'type': 'relationship',
'arity': 'auto',
'pred-type': 'core/user',
'pred-relationship': 'groups'
}
}
}
Now when creating a group you cannot specify it’s users, but you can specify
the groups
when creating (or updating) a given user and the system will
automagically take care of filling the members
relationship with the current
up-to-date content.
Endpoints¶
We remind that the API is quite similar to what JSON API proposes.
In the following section, type warrior
is the type defined as:
{
"body": {
"name": { "type": "string" },
"honor": { "type": "number"}
"weapon": {
"type": "relationship"
"arity": "to-one",
"targets": "weapon"
},
"kitties": {
"type": "relationship"
"arity": "to-many",
"targets": "cat"
}
}
A warrior has a name and a certain amount of honor. He also possesses a weapon, and can be the (proud) owner of several cats (or no cats).
Resources¶
Fetching an object¶
To fetch an object, you must execute a GET
request on
/api/store/resources/{id}
where id
is the ID
of the resource.
- Error code:
404
ifid
corresponds to no known objects.400
if an error occurred when processing the object (for example, one of the object linked to it doesn’t exists anymore in the database).200
if the request was successful.
- Returns:
- If the request is successful, the server will send back a resource object under JSON format.
- Example:
Suppose that an object of type
warrior
and ida0d8959e-f053-4bb3-9acc-cec9f73b524e
exists in the database. Then:>> GET /api/store/resources/a0d8959e-f053-4bb3-9acc-cec9f73b524e 200 { 'data':{ 'id':'a0d8959e-f053-4bb3-9acc-cec9f73b524e', 'href': 'http://tozti/api/store/resources/a0d8959e-f053-4bb3-9acc-cec9f73b524e' 'type':'warrior', 'body':{ 'name':'Pierre', 'honor': 9000 'weapon':{ 'self':'http://tozti/api/store/resources/a0d8959e-f053-4bb3-9acc-cec9f73b524e/weapon', 'data':{ 'id':'1bb2ff78-cefb-4ce1-b057-333f5baed577', 'type':'weapon', 'href':'http://tozti/api/store/resources/1bb2ff78-cefb-4ce1-b057-333f5baed577' } }, 'kitties':{ 'self':'http://tozti/api/store/resources/a0d8959e-f053-4bb3-9acc-cec9f73b524e/friend', 'data':[{ 'id':'6a4d05f1-f04a-4a94-923e-ad52a54456e6', 'type':'cat', 'href':'http://tozti/api/store/resources/6a4d05f1-f04a-4a94-923e-ad52a54456e6' }] } }, 'meta':{ 'created':'2018-02-05T23:13:26', 'last-modified':'2018-02-05T23:13:26' } } }
Creating an object¶
To create an object, you must execute a POST
request on
/api/store/resources
where the body is a JSON object representing the
object you want to send. The object must be encapsulated inside a data entry.
- Error code:
404
if one of the object targeted by a relationship doesn’t exists400
if an error occurred when processing the object. For example, if the json object which was sended is malformated, or if the body of the request is not JSON.200
if the request was successful.
- Returns:
- If the request is successful, the server will send back a resource object under JSON format.
- Example:
Suppose that an object of type
warrior
and ida0d8959e-f053-4bb3-9acc-cec9f73b524e
exists in the database. Then:>> POST /api/store/resources {'data': {'type': 'warrior', 'body': { 'name': Pierre, 'honor': 9000, 'weapon': {'data': {'id': <id_weapon>}}, 'kitties': {'data': [{'id': <kitty_1_id>}]} }}} 200 { 'data':{ 'id':'a0d8959e-f053-4bb3-9acc-cec9f73b524e', 'type':'warrior', 'href':'http://tozti/api/store/resources/a0d8959e-f053-4bb3-9acc-cec9f73b524e/', 'body':{ 'name':'Pierre', 'honor': 9000 'weapon':{ 'self':'/api/store/resources/a0d8959e-f053-4bb3-9acc-cec9f73b524e/friend', 'data':{ 'id':'1bb2ff78-cefb-4ce1-b057-333f5baed577', 'type':'weapon', 'href':'/api/store/resources/1bb2ff78-cefb-4ce1-b057-333f5baed577' } }, 'kitties':{ 'self':'/api/store/resources/a0d8959e-f053-4bb3-9acc-cec9f73b524e/friend', 'data': [{ 'id':'6a4d05f1-f04a-4a94-923e-ad52a54456e6', 'type':'cat', 'href':'/api/store/resources/6a4d05f1-f04a-4a94-923e-ad52a54456e6' }] } }, 'meta':{ 'created':'2018-02-05T23:13:26', 'last-modified':'2018-02-05T23:13:26' } } }
Editing an object¶
To edit an object, you must execute a PATCH
request on
/api/store/resources/{id}
where id
is the ID you want to update. The
body of the request must be a JSON object representing the change you want to
operate on the object. The object must be encapsulated inside a data entry.
Remark: you don’t need to provide every entries.
- Error code:
404
ifid
corresponds to no known objects.400
if an error occurred when processing the object. For example, if the json object which was sended is malformated, or if the body of the request is not JSON.200
if the request was successful.
- Returns:
- If the request is successful, the server will send back a resource object under JSON format representing the object (after changes are applied).
- Example:
We suppose the object with id
a0d8959e-f053-4bb3-9acc-cec9f73b524e
exists in the database. Then:>> PATCH /api/store/resources {'data': {'type': 'warrior', 'attributes': { 'name': 'Luc', 'weapon': {'data': {'id': <id_weapon_more_powerfull>}}, }}} 200 { 'data':{ 'id':'a0d8959e-f053-4bb3-9acc-cec9f73b524e', 'type':'warrior', 'href':'http://tozti/api/store/resources/a0d8959e-f053-4bb3-9acc-cec9f73b524e', 'body':{ 'name':'Luc', 'honor': 9000 'weapon':{ 'self':'/api/store/resources/a0d8959e-f053-4bb3-9acc-cec9f73b524e/friend', 'data':{ 'id':'<id_weapon_more_powerfull>', 'type':'weapon', 'href':'/api/store/resources/<id_weapon_more_powerfull>' } }, 'kitties':{ 'self':'/api/store/resources/a0d8959e-f053-4bb3-9acc-cec9f73b524e/friend', 'data': [{ 'id':'6a4d05f1-f04a-4a94-923e-ad52a54456e6', 'type':'cat', 'href':'/api/store/resources/6a4d05f1-f04a-4a94-923e-ad52a54456e6' }] } }, 'meta':{ 'created':'2018-02-05T23:13:26', 'last-modified':'2018-02-05T23:13:26' } } }
Deleting an object¶
To delete an object, you must execute a DELETE
request on
/api/store/resources/{id}
where id
is the ID you want to update.
Remark: you don’t need to provide every entries.
- Error code:
404
ifid
corresponds to no known objects.200
if the request was successful.
- Returns:
- If the request is successful, the server will send back an empty JSON object.
- Example:
We suppose the object with id
a0d8959e-f053-4bb3-9acc-cec9f73b524e
exists in the database. Then:>> DELETE /api/store/resources/a0d8959e-f053-4bb3-9acc-cec9f73b524e 200 {}
Relationships¶
In the same way that you can act on resources, you can also act on relationships.
Fetching a relationship¶
To fetch a relationship, you must execute a GET
request on
/api/store/resources/{id}/{rel}
where id
is the ID of the resource
possessing the relationship you want to access, and rel
the name of the
relationship.
- Error code:
404
ifid
corresponds to no known objects orrel
is an invalid relationship name.400
if an error occurred when processing the object.200
if the request was successful.
- Returns:
- If the request is successful, the server will send back a relationship object under JSON format.
- Example:
Suppose that an object of type
warrior
and ida0d8959e-f053-4bb3-9acc-cec9f73b524e
exists in the database. Then:>> GET /api/store/resources/a0d8959e-f053-4bb3-9acc-cec9f73b524e/kitties 200 { "data": { "self": "/api/store/resources/a0d8959e-f053-4bb3-9acc-cec9f73b524e/kitties", "data": [{ "id": "93b41bf0-73e8-4b37-b2b9-d26d758c2539", "type": "cat", "href": "/api/store/resources/93b41bf0-73e8-4b37-b2b9-d26d758c2539" }, { "id": "dff2b520-c3b0-4457-9dfe-cb9972188e48", "type": "cat", "href": "/api/store/resources/dff2b520-c3b0-4457-9dfe-cb9972188e48" }] } }
>> GET /api/store/resources/a0d8959e-f053-4bb3-9acc-cec9f73b524e/weapon 200 { "data": { "self": "/api/store/resources/a0d8959e-f053-4bb3-9acc-cec9f73b524e/weapon", "data": { "id": "34078dd5-516d-42dd-816d-6fbfd82a2da9", "type": "weapon", "href": "/api/store/resources/34078dd5-516d-42dd-816d-6fbfd82a2da9" } } }
Updating a relationship¶
To update a relationship (which is not an automatic relationship), you must
execute a PUT
request on /api/store/resources/{id}/{rel}
where id
is the ID of the resource possessing the relationship you want to access, and
rel
the name of the relationship. The content of your request is a JSON
object containing:
- for a
to-one
relationship the ID of the new target - for a
to-many
relationship several IDs representing the new targets
- Error code:
404
ifid
corresponds to no known objects orrel
is an invalid relationship name.400
if an error occurred when processing the object.200
if the request was successful.
- Returns:
- If the request is successful, the server will send back a relationship object under JSON format.
- Example:
Suppose that an object of type
warrior
and ida0d8959e-f053-4bb3-9acc-cec9f73b524e
exists in the database. We also suppose that its relationshipkitties
possesses two targets having id<id1>
and<id2>
. The relationshipweapon
targets<id_sword>
. Then:>> PUT /api/store/resources/a0d8959e-f053-4bb3-9acc-cec9f73b524e/kitties {'data': [{'id': <id3>}]} 200 { "data": { "self": "/api/store/resources/a0d8959e-f053-4bb3-9acc-cec9f73b524e/kitties", "data": [{ "id": <id3>, "type": "cat", "href": "/api/store/resources/<id3>" }] } }
>> PUT /api/store/resources/a0d8959e-f053-4bb3-9acc-cec9f73b524e/weapon {'data': {'id': <id_shotgun>}} 200 { "data": { "self": "/api/store/resources/a0d8959e-f053-4bb3-9acc-cec9f73b524e/weapon", "data": [ "id": <id_shotgun>, "type": "weapon", "href": "/api/store/resources/<id_shotgun>" ] } }
Adding new targets to a relationship¶
To add new targets to a to-many
relationship, you must execute a POST
request on /api/store/resources/{id}/{rel}
where id
is the ID of the
resource possessing the relationship you want to access, and rel
the name
of the relationship. The content of your request is a JSON object containing
the ids of the objects you want to add to the relationship.
- Error code:
404
ifid
corresponds to no known objects orrel
is an invalid relationship name.403
if the relationship is not a too-many relationship400
if an error occurred when processing the object.200
if the request was successful.
- Returns:
- If the request is successful, the server will send back a relationship object under JSON format.
- Example:
Suppose that an object of type
warrior
and ida0d8959e-f053-4bb3-9acc-cec9f73b524e
exists in the database. We also suppose that its relationshipkitties
possesses one targets having id<id1>
. Then:>> POST /api/store/resources/a0d8959e-f053-4bb3-9acc-cec9f73b524e/kitties {'data': [{'id': <id2>}, {'id': <id3>}]} 200 { "data": { "self": "/api/store/resources/a0d8959e-f053-4bb3-9acc-cec9f73b524e/kitties", "data": [{ "id": <id1>, "type": "cat", "href": "/api/store/resources/<id1>" }, { "id": <id2>, "type": "cat", "href": "/api/store/resources/<id2>" }, { "id": <id3>, "type": "cat", "href": "/api/store/resources/<id3>" }] } }
Deleting a relationship¶
To fetch some targets from a to-many
relationship, you must execute a
DELETE
request on /api/store/resources/{id}/{rel}
where id
is the
ID of the resource possessing the relationship you want to access, and rel
the name of the relationship. The content of your request is a JSON object
containing the ids of the objects you want to remove from the relationship.
- Error code:
404
ifid
corresponds to no known objects orrel
is an invalid relationship name.403
if the relationship is not a too-many relationship400
if an error occurred when processing the object.200
if the request was successful.
- Returns:
- If the request is successful, the server will send back a relationship object under JSON format.
- Example:
Suppose that an object of type
warrior
and ida0d8959e-f053-4bb3-9acc-cec9f73b524e
exists in the database. We also suppose that its relationshipkitties
possesses three targets having ids<id1>
,<id2>
and<id3>
. Then:>> DELETE /api/store/resources/a0d8959e-f053-4bb3-9acc-cec9f73b524e/kitties {'data': [{'id': <id1>}, {'id': <id3>}]} 200 { "data": { "self": "/api/store/resources/a0d8959e-f053-4bb3-9acc-cec9f73b524e/kitties", "data": [{ "id": <id2>, "type": "cat", "href": "/api/store/resources/<id2>" }] } }
>> DELETE /api/store/resources/a0d8959e-f053-4bb3-9acc-cec9f73b524e/weapon 403 { "errors": [{ "code": "BAD_RELATIONSHIP", "title": "a relationship is invalid", "status": "403", "detail": "to-one relationships cannot be deleted" }] }
Types¶
Fetching all instances of a given type¶
To fetch all instances of a given type <type>
, you must execute a
GET
request on /api/store/by-type/<type>
.
- Error code:
404
if the type doesn’t exists400
if an error occurred when processing the object.200
if the request was successful.
- Returns:
- If the request is successful, the server will send back a list of linkage
objects encapsulated under a data entry. Each linkage object points toward
a ressources having type
<type>
- Example:
To fetch every
warrior
present inside ourstore
, you can proceed as following:>> GET /api/store/by-type/warrior 200 { "data": [ { "id": "60f1677b-2bbb-4fd9-9a7a-3a20dbf7b5af", "type": "core/user", "href": "/api/store/resources/60f1677b-2bbb-4fd9-9a7a-3a20dbf7b5af" }, { "id": "605ab4bc-172b-416e-8a13-186cf3cd1e2e", "type": "core/user", "href": "/api/store/resources/605ab4bc-172b-416e-8a13-186cf3cd1e2e" }] }
- Remark:
- Most of the time, type names are under this form:
<ext-name>/<type-name
where<ext-name>
is the name of the extension defining the type<type-name>
. To fetch of instances of this type, send aGET
request on/api/store/by-type/<ext-name>/<type-name>
.
Developing Extensions¶
Getting Started¶
Our first extension¶
Let’s see how to create a simple extension to tozti. Everything defined by an extension lives inside the same folder, whose name is the name of the extension.
Suppose we call it extension-name
. Browse to the extensions/
folder and
proceed to create a folder extension-name
. The only requirement for
tozti to recognize an extension is for this extension to provide a file
server.py
declaring a dictionnary MANIFEST
. Thus a minimal definition
would be like so:
MANIFEST = {
'name': 'extension-name',
}
Well done, you’ve just created your first extension!
Defining an API endpoint¶
The previous extension currently does nothing. We will now see how to add new API endpoints to the application.
At the moment our MANIFEST
is empty. To declare new routes, we must import
some modules:
from tozti.utils import RouterDef
from aiohttp import web
import logbook
RouterDef
allows us to define a new router and therefore new request handlers.web
fromaiohttp
enables us to send back to the user simple responses.logger
is a simple utility to pretty print information in the server logs.
We define a logger, which will enable us to output useful information to the console:
logger = logbook.Logger("tozti-routing")
Then, we create an empty router:
router = RouterDef()
And we add one endpoint to it. We call it hello_world
, and make it
accessible from the URL <tozti>/api/extension-name/hello_world
:
hello_world = router.add_route('/hello_world')
Finally, we define how our extension should behave when this endpoint is
requested. In this example, we respond to GET
requests on this endpoint
with some dummy text:
@hello_world.get
async def hello_world_get(req):
logger.info("hello world")
return web.Response(text='Hello world!')
Similar decorators are available for the usual HTTP methods:
@hello_world.post
, etc.
Unfortunately, for now tozti still isn’t aware of this new request handler we
just defined. This is where MANIFEST
comes into use: We simply add the
router in the MANIFEST
dict under the key router
:
MANIFEST = {
'name': 'extension-name',
'router': router,
}
In fact, MANIFEST
is where we declare anything that tozti should be made
aware of.
And now, if you launch the server again, and visit the URL
<tozti>/api/extension-name/hello_world
, your web browser should display a
blank web page with the text “Hello world!”. If you look in the server logs,
some hello world
must have appeared.
Providing custom javascript to the tozti application¶
If the previous paragraph showed how to serve content on specific URLs, this is not how we modify the behavior of the tozti application. tozti is a single-page app built with the framework Vue.js. Therefore if you want to be able to interact with the application and define new interactions, you need to be able to serve custom javascript code to the client.
As a convention, all static assets must be put inside a folder dist
inside
your extension folder. Let’s create a file called index.js
inside
extension-name/dist/
:
tozti.addRoutes([
{ path: '/extension', component: {
template: '<div>my extensions</div>'
}
}
])
As you might have guessed, we need to inform tozti of the existence of this
file, inside MANIFEST
:
MANIFEST = {
# ..
'includes': ['index.js']
}
Once again, start the server and visit the URL <tozti>/extension
. You should see some new content inside the usual layout.
As stated below, adding CSS files in this includes
list in exactly the same
fashion allows the inclusion of custom CSS to tozti.
Quick note on file structure¶
Most extensions do not serve directly their javascript files to tozti. They
often split their code in separate files, and use some build process to obtain
a single file build.js
out of their code. This is the file that they send
to the client. We will not describe here how to setup such a build process, as
it would end up very much opinionated, and still would have to differ between
extensions. However it is very much recommended to proceed in such a way, and
the sample extensions available on our github page provide some insight as to
how things can be organised.
Going further with MANIFEST
¶
Here are a complete list of keys that MANIFEST
can possess:
name
- The name of the extension, in lower-case and with dashes instead of spaces.
router
- This is used to declare new API endpoints. It should be an instance of
tozti.utils.RouterDef
. More precisely it must have anadd_prefix()
method and it will be passed toaiohttp.web.UrlDispatcher.add_routes()
. Every route declared will be prefixed by/api/<extension-name>
. includes
- A list of css or js filenames that must be included in the main
index.html
. Usually you will put there yourmain.js
which contains the code to register or patch components. dependencies
- A list of names of extensions that must be loaded before this extension in order for it to be working as intended.
For more advanced user, you can also add signals for the aiohttp.web in the
MANIFEST
. Please see aiohttp server documentation to learn more about
signals.
_god_mode
- Beware, this can be dangerous if used incorrectly! This should be a function
taking as argument the main
aiohttp.web.Application
object. You can use it to register custom middlewares or do otherwise weird stuff. on_response_prepare
- This should be a function. It is a hook for changing HTTP headers for streamed responses and WebSockets.
on_startup
- This should be a function. Will be called during the startup of the application. Usefull to launch background services for exemple.
on_cleanup
- This should be a function. Will be called on application cleanup. You can use it to close connections to the database for exemple.
on_shutdown
- This should be a function. Will be closed on application shutdown.
Having a more complex server¶
Sometimes you can find that putting the whole server part inside server.py
is
a bit too restrictive. As your extension grow you’ll probably want to refactor
it in several files. Tozti provide a way to do so. Instead of creating a
server.py
file, you could create a server/
folder, and inside it write a
file __init__.py
defining (at least) the MANIFEST
structure.
Using Tozti’s JS api¶
Defining routes on the client side¶
If you read Getting Started you learned how to define new API endpoints. But you might want that your extension also provide some endpoints on the client, to display a special page for example.
You can take a look at how the extension vue-counter of the sample-extensions
repository uses this mechanism to define a counter reachable on <tozti>/counter
.
Tozti’s extensions are using vue, so it is natural that we use vue-router
in order
to define new routes.
Imagine you want to define a new ‘page’ displaying a component called Calendar
that
can be accessed on <tozti>/mycalendar
. Then, you must add the following lines in your
index.js
:
tozti.addRoutes([
{ path: '/mycalendar', component: Calendar }
])
Communication with the storage¶
More often than not, the purpose of an extension is to define new types of resources, and provide new interactions with them from the tozti interface. For this purpose, tozti provides an easy way to define new types on the server-side, and a generic client-side API to query the store from the frontend.
Defining new types of resources¶
For validation purposes, when you want to create a new type of resource in the store, you need to specify how such a resource is structured. This is done via schemas, similar to the JSONSchema specification.
New type schemas can be defined from an extension by providing a new entry called types
in the MANIFEST
of the extension.
This entry should be a dictionary, whose keys are the names of the new types, and values are
valid schemas.
Let’s show how this works with a simple example, with our dummy extension.
We would like to define a new resource type called entity
, with attributes name
and age
.
For the sake of it, let it also have a to-many
relationship named friends
.
Therefore, our MANIFEST
(defined in server.py
) should look like:
MANIFEST = {
'types': {
'entity': {
'body': {
'name': { 'type': 'string' },
'age': { 'type': 'integer' },
'friends': {
'type': 'relationship'
'arity': 'to-many',
'targets': 'dummy-extension/entity',
}
}
}
}
}
Note that in the rest of this documentation, extension-defined type names will be prefixed
by the name of the folder containing the extensions.
Assuming our extension lives in a folder called dummy-extension
in the extensions
folder of
our main tozti instance, the newly defined type will now be referred as dummy-extensions/entity
.
This also applies to the core types
. For example, we provide by default types core/user
, and core/group
.
That is why in the relationship friends
of the type we just defined, we refer to dummy-extensions/entity
.
Further information on type schemas and how the storage uses them can be found in the documentation specific to the storage. (TODO: add link).
Accessing the store from the JS API¶
Resources¶
Now that we have registered a new type for resources in the store, we would like to have the ability to interact with such resources. tozti provides a generic API for this end, under the tozti.store
namespace.
When you have the uuid of a resource, you can get its data from the store by using the get
method:
tozti.store.get(uuid)
This method returns a javascript promise, that resolves to the resource object, or rejects to the HTTP response object.
For exemple, assuming the variable uuid
contains the uuid of a resource of type dummy-extension/entity
,
we can print the name of said entity by doing:
tozti.store
.get(uuid)
.then(resource => {
console.log(resource.body.name)
})
.catch(response => {
console.error('An error occured while fetching the resource.')
})
Danger
You should never write to the resource objects given by the tozti.store
methods, ever.
Think of them as readonly objects.
If you want to update a resource, see tozti.store.update
introduced below.
To populate the store from the client-side, you have the ability to create new resources and send them to the server store. First define a new resource object:
let resource = {
type: 'dummy-extension/entity',
body: {
name: 'Some Entity',
age: 15,
friends: {
data: []
}
}
}
The only required field is the type
field, for the storage to know what you are trying to create.
Note that the associated type
schema may itself require you to specify other fields.
Then, you can create the resource and send it to the store with the create
method:
tozti.store.create(resource)
This method also returns a javascript promise, that resolves to the full store resource object, or rejects to the HTTP response object.
The resolved resource is a fully defined store resource, so it contains href
– a URL to itself,
a meta
field with meta information, and a body
filled with the actual properties of the resource.
It also has an id
field, which contains the UUID of the resource inside the remote store.
tozti.store
.create(resource)
.then(res => {
console.log('The resource was created.')
console.log(res.id)
})
.catch(response => {
console.error('An error occured while creating the resource.')
})
Another usual operation is updating an existing resource.
This is done via the update
method.
First, you need to define a resource object containing only the items that you want to see updated,
and at the very least an id
.
let changes = {
id: 'some-resource-id',
body: {
name: 'A new name for the entity',
}
}
Then, using the update
method will try to apply the changes to the server:
tozti.store.update(changes)
Again, this method returns a javascript promise, that resolves to the full store resource object, with the applied changes.
tozti.store
.update(changes)
.then(resource => {
console.log(resource.body.name)
// expected output: A new name for the entity
})
.catch(response => {
console.error('An error occured while updating the resource.')
})
Finaly, to delete a resource from the store, one can use the delete
method.
This method takes a resource object as a parameter, whose only needed field is id
.
(The fact that it takes a resource object is for convenience only).
Assuming, uuid
contains some entity id, and resource
contains a complete resource object coming from the store,
it can be used like this:
tozti.store.delete({ id: uuid })
tozti.store.delete(resource)
As expected, this method also returns a promise, which resolves to an empty object when the deletion was successful, or to the HTTP response in the eventuality of an error.
Relationships¶
If some resource has a relationship, then in the resource object returned from the store, the associated relationship field only contains a linkage, or an array of linkages.
(Recall that a linkage is simply an object referring to a resource, containing fields type
and id
, plus additional data)
tozti provides helper functions for fetching the entire data of a relationship, and updating it, in the tozti.store.rels
namespace.
To get all the resources pointed by a relationship, use the rels.fetch
method.
It takes as a parameter a relationship object coming from some resource object returned by the store,
and returns a Promise.
This promise either resolves to a single resource object when the relationship is to-one
, or to an array of resource objects when the relationship is to-many
.
This promise is rejected if any of the resources contained in the relationship cannot be accessed from the server.
For this reason, and for a better UX experience, it is preferred to not use fetch
but instead defer the responsability of loading contained resources to individual components, that can display errors more intuitively. (See: part on using the store from Vue components, further down on the same page)
Assume that we have a resource resource
of type dummy-extension/entity
, then we can get all resources contained in the friends
relationship by doing:
tozti.store.rels
.fetch(resource.body.friends)
.then(friends => {
// log the name of every friend in the relationship
friends.forEach(friend => {
console.log(friend.body.name)
})
})
.catch(response => {
console.error('An error occured while fetching some entities of the relationship')
})
rels.add
allows you to add some resource to a relationship.
Its first parameter is a relationship object.
All the other arguments will be interpreted as linkages to be added to the relationship.
It returns a promise resolving to the new relationship object.
Note that the original relationship object is actually mutated to correspond to the new relationship data.
The linkages provided only need to define an id
field.
Assuming we have two resources pomme
, poire
, abricot
of type dummy-extensions
,
adding poire
and abricot
to the relationship friends
of resource pomme
is done like this:
tozti.store.rels
.add(pomme.body.friends, { id: poire.id }, abricot)
If some linkages already exist inside the relationship, they will not be added twice but the promise will still resolve correctly to the relationship object.
rels.delete
does the exact opposite of rels.add
: it allows you to remove some resources from a relationship.
It takes a relationship object as first parameter, and any other argument will be interpreted as a linkage.
It returns a promise resolving to the new relationship object.
Again, the original relationship object is actually mutated to correspond to the new relationship data.
Linkages provided only need to hold an id
field.
Using the same exemple as before, we now want to remove poire
and abricot
from the relationship friends
of resource pomme
:
tozti.store.rels
.delete(pomme.body.friends, poire, { id: abricot.id })
If some linkages do not exist inside the relationship, they will simply be ignored, and the promise will still resolve correctly to the relationship object.
Unimplemented yet. This will be added soon.
Accessing data from Vue components¶
A nice feature that was purposefully ignored earlier, is the fact that the JS API keeps a local version of the store.
What this means is that when someone uses tozti.store.get
with the id of a resource that was already fetched somewhere else, the promise will immediately resolve to the same cached resource object.
Likewise, every operation sent to the remote storage will be applied to the cached version of the resource, if it exists. For example, tozti.store.update
will locally mutate the cached target resource to sync with the server version.
This is especially useful in that it enables reactivity without even having to think about it. Simply update a resource and the changes will be seen everywhere the resource is being used, on the frontend, without actually having to request the data from the server again.
Below, we will look at how one can actually use the store API to fetch data inside Vue components.
Resource components¶
Usually, it is good to use specific components to display a single resource. Be it inside a list of items, or a single page displaying information about the resource, working with individual components that care about a single resource at the time is easier to reason about and compose into more involved components.
Let’s define a component called EntityView
that will display information about one resource.
For the component to know which resource it is being associated with, we need to give it an id
, through props.
As soon as the component is being used (i.e mounted), we want the component to fetch the necessary data from the store.
Finally, as long as the data request is being processed, we simply cannot show any data, so we need to make sure
that the loading is explicit inside the component.
This would give something similar in the vein of:
Caution
This is given as an exemple,
but we would prefer you using resourceMixin
, introduced right after.
<template>
<div>
<p v-if="resource">
Name: {{ resource.body.name }} <b>
Age: {{ resource.body.name }}
</p>
<p v-else>
The resource is being loaded.
</p>
</div>
</template>
<script>
export default {
props: {
id: {
type: String
}
},
data() {
return {
resource: null
}
},
beforeMounted() {
tozti.store.get(this.id)
.then(resource => {
this.resource = resource
})
}
}
</script>
Then the component can be used with <entity-view :id="some-resource-id"></entity-view>
.
This should work properly: we query the data when the component is mounted, and conditionally display the content once the resource has been returned. However, making this work reliably is more involved, since components can be reused and repurposed freely by Vue.
To make it easier for developers to define this kind of components, we provide a default mixin:
<template>
<div>
<p v-if="!loading">
Name: {{ resource.body.name }} <b>
Age: {{ resource.body.name }}
</p>
<p v-else>
The resource is being loaded.
</p>
</div>
</template>
<script>
import { resourceMixin } from 'tozti'
export default {
mixins: [ resourceMixin ]
}
</script>
This mixin defines two data fields:
loading
, a boolean that indicates whether a data request is currently being processed.resource
, initially set tonull
, that will contain the resource once it has been acquired.
Use this mixin as soon as it may be suitable!
Displaying relationships¶
Using relationships inside Vue components is quite similar. Here we will describe the common patterns related to to-many and to-one relationships.
When one wants to display the associated resources of some relationship, the preferred pattern is to simply display a list of components, that will each be responsible for displaying a single resource of the relationship. This allows for fine-grained error handling, when one of the resources no longer exists. In such a situation, the associated component can simply display an error message, without affecting the other components.
To react to relationship changes, you need to add the relationship data
array inside the data of your main component, that will contain every linkage included in the relationship.
In our example, we assume that we are defining a global component, that displays a given dummy-extension/entity
’s friends:
<template>
<div v-if="!loading">
<entity-view v-for="friend in friends" :id="friend.id" :key="friend.id">
</entity-view>
</div>
</template>
<script>
import { resourceMixin } from 'tozti'
export default {
mixins: [ resourceMixin ],
computed: {
friends() {
// this.friends will contain an array of linkages
// and will be computed when the main resource is finally ready
return this.resource.body.friends.data
}
}
}
</script>
In this exemple, we defer the responsability of loading individual resources to the EntityView
component defined earlier.
The relationship data array will be watched by Vue, therefore when the relationship is updated somewhere inside the client, the interface should be updated without needing further work.
API Reference¶
tozti.utils
¶
-
exception
tozti.utils.
APIError
(template=None, status=None, **kwargs)¶ Base class for API errors.
-
to_response
()¶ Create an aiohttp.web.Response signifiying the error.
-
-
class
tozti.utils.
ExtendedJSONEncoder
(skipkeys=False, ensure_ascii=True, check_circular=True, allow_nan=True, sort_keys=False, indent=None, separators=None, default=None)¶ JSON encoder handling datetime.datetime and uuid.UUID.
-
class
tozti.utils.
RouteDef
(path, name=None)¶ Definition of a route.
The method
get()
,post()
,put()
, etc can be used as decorators to specify the handler for the given HTTP method.-
any
(handler)¶ Decorator used to specify handler for every method.
-
delete
(handler)¶ Decorator used to specify
DELETE
method handler.
-
get
(handler)¶ Decorator used to specify
GET
method handler.
-
head
(handler)¶ Decorator used to specify
HEAD
method handler.
-
options
(handler)¶ Decorator used to specify
OPTIONS
method handler.
-
patch
(handler)¶ Decorator used to specify
PATCH
method handler.
-
post
(handler)¶ Decorator used to specify
GET
method handler.
-
put
(handler)¶ Decorator used to specify
PUT
method handler.
-
register
(app)¶ Add all our routes to the given aiohttp.web.Application.
-
route
(*meth)¶ Decorator (with arguments) used to specify HTTP handler.
-
-
class
tozti.utils.
RouterDef
¶ Handle route definitions.
This object can be used as argument to
aiohttp.web.UrlDispatcher.add_routes()
.Sample usage:
router = RouterDef() route = router.add_route('/foo') @route.get def handle_get(req): return ...
See aiohttp for more informations on resources and routing.
-
add_prefix
(prefix)¶ Prefix every contained route.
-
add_route
(path, name=None)¶ Add and return a route with given path to the router.
-
-
tozti.utils.
json_response
(data, **kwargs)¶ Wrapper for aiohttp.web.json_response with extended JSON encoder.
-
tozti.utils.
validate
(inst, schema)¶ Validate data against a JsonSchema.
tozti.app
¶
Project internals¶
For the internal organisation, workflows and anything related to the software project course, see Internals. If you want to write tests, a small documentation is available at Writing tests.